[Tangaria 1.5.0 Character Dump] Name James IV Age 12 Self RB CB EB Best Sex Male Height 6'7" Str: 11 -2 +2 +0 11 10 Race Vampire Weight 10st 1lb INT: 18 -6 +0 +0 12 Class Blackguard Turns used: WIS: 10 -7 -3 +0 3 Title Thug Game 8412 DEX: 13 -2 +0 +0 11 HP -1/106 Player 12507 Con: 14 -6 +2 +1 11 3 SP 12/12 Active 9636 Level 13 Armor [79,-4] Saving Throw 51% Cur Exp 1313 Stealth Bad Max Exp 1313 Melee 2d4,+1 Disarm - phys. 36% Adv Exp 1375 To-hit 42,+2 Disarm - magic 30% Blows 1.0/turn Magic Devices 35 Gold 1560 Searching 11% Burden 95.9 lb Shoot to-dam +0 Infravision 40 ft Overweight 24.0 lb To-hit 14,+0 Speed -2 MaxDepth 550' (L11) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:....+......... Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............+ Lite:.............- Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............- Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Something hits you. > You miss something. > Something hits you. (x4) > You feel a wall blocking your way. > Calameet VIII begins a new game. > Something hits you. (x3) > You drain something. (x2) > Something hits you. > You drain something. > Something hits you. (x2) > You drain something. > Something hits you. (x3) > You miss something. > Something hits you. (x2) > You die. Killed by a zombified orc. [Character Equipment] a) a Mace (2d4) (+5,+1) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blow/round. With +9 STR and +0 DEX you would attack a bit faster. With +11 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would attack a bit faster. With +9 STR and +6 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 6.2 vs creatures not resistant to life leech and 6.2 vs. others. b) a Light Crossbow (x3) (+3,+0) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). e) an Amulet of Resist Lightning <+1> Dropped by an unknown monster at 500 feet (level 10). +1 constitution. Provides resistance to Lightning. g) Ribbed Plate Armour (-3) [66,-1] Found lying on the floor at 200 feet (level 4). h) a Cloak [1,+2] Dropped by a kobold at 150 feet (level 3). i) a Leather Shield [8,-5] An inheritance from your family. l) a Pair of Iron Shod Boots [4,+0] Found lying on the floor at 500 feet (level 10). Cannot be harmed by Fire. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 2 Rations of Food c) a Flask of oil d) 2 Potions of Water e) a Potion of Confusion It can be thrown at creatures with damaging effect. f) 2 Scrolls of Treasure Detection g) 4 Scrolls of Detect Invisible h) a Scroll of Word of Recall (rugged) i) a Wand of Magic Missile (12 charges) j) a Wand of Wonder (16 charges) Cannot be harmed by Lightning. k) a Wand of Heal Monster (21 charges) l) a Wand of Light (10 charges) m) a Ring of Reckless Attacks (+4,+3) [-14] Found lying on the floor at 500 feet (level 10). n) 3 Empty Bottles [Home Inventory] a) 2 Potions of Infravision b) 2 Potions of Blindness It can be thrown at creatures with damaging effect. c) 3 Potions of Water d) a Scroll of Identify Rune e) a Scroll of Remove Hunger (tattered) f) a Scroll of Word of Recall (rugged) g) 13 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. h) 34 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. i) 26 Rocks (1d6) (+3,+2) {??} You do not know the full extent of this item's powers. Combat info: Average thrown damage: 11. j) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:15 150ft 5 Reached level 5 00:00:22 150ft 5 Killed Fang, Farmer Maggot's Dog 00:00:36 200ft 8 Killed Freesia 00:00:53 250ft 9 Killed Baba Yaga 00:01:16 250ft 10 Reached level 10 00:02:20 550ft 13 Was killed by a zombified orc [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ### ' # # # # # ## ## # ### # # # # † # # # ### 550' (L11) LF:3-? Light 0 Moves -1 Study (2) Fed 86 % Open floor